About

The Diploma of Animation Production lets you be part of a unique group of next-generation creators, artists, visionaries and dreamers, ready to create original content for TV, film, advertising and digital media – and who knows, maybe even win an Oscar!

​​You’ll gain the knowledge and hands-on experience required to create animation work that stands out in a global industry. As you learn essential animation skills aligned to first year UTS subjects, you'll also benefit from personalised support to get you university-ready. You'll then get to join the second year of the UTS Bachelor of Creative Production in Animation* with the same deep knowledge as your peers.

Please note the Diploma of Animation Production is not offered for our Trimester 3 intake.

The future of animation - 5 career facts

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Assessment methods

Assessment methods in the Diploma of Animation Production include quizzes (multiple-choice, calculations, open-ended questions); presentations (group and individual); weekly written reports; projects requiring computer and hand drawings, models; critical reflective writing; and functional prototype creation.
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Assessment methods

Assessment methods in the Diploma of Animation Production include quizzes (multiple-choice, calculations, open-ended questions); presentations (group and individual); weekly written reports; projects requiring computer and hand drawings, models; critical reflective writing; and functional prototype creation.
thin-1050_gantogram

Assessment methods

Assessment methods in the Diploma of Animation Production include quizzes (multiple-choice, calculations, open-ended questions); presentations (group and individual); weekly written reports; projects requiring computer and hand drawings, models; critical reflective writing; and functional prototype creation.
thin-1050_gantogram

Assessment methods

Assessment methods in the Diploma of Animation Production include quizzes (multiple-choice, calculations, open-ended questions); presentations (group and individual); weekly written reports; projects requiring computer and hand drawings, models; critical reflective writing; and functional prototype creation.